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Youpp/Youpp.app/Contents/Resources/app.nw/node_modules/socket.io/node_modules/policyfile/lib/server.js

290 lines
7.7 KiB
JavaScript

/**
* Module dependencies and cached references.
*/
var slice = Array.prototype.slice
, net = require('net');
/**
* The server that does the Policy File severing
*
* Options:
* - `log` false or a function that can output log information, defaults to console.log?
*
* @param {Object} options Options to customize the servers functionality.
* @param {Array} origins The origins that are allowed on this server, defaults to `*:*`.
* @api public
*/
function Server (options, origins) {
var me = this;
this.origins = origins || ['*:*'];
this.port = 843;
this.log = console.log;
// merge `this` with the options
Object.keys(options).forEach(function (key) {
me[key] && (me[key] = options[key])
});
// create the net server
this.socket = net.createServer(function createServer (socket) {
socket.on('error', function socketError () {
me.responder.call(me, socket);
});
me.responder.call(me, socket);
});
// Listen for errors as the port might be blocked because we do not have root priv.
this.socket.on('error', function serverError (err) {
// Special and common case error handling
if (err.errno == 13) {
me.log && me.log(
'Unable to listen to port `' + me.port + '` as your Node.js instance does not have root privileges. ' +
(
me.server
? 'The Flash Policy File requests will only be served inline over the supplied HTTP server. Inline serving is slower than a dedicated server instance.'
: 'No fallback server supplied, we will be unable to answer Flash Policy File requests.'
)
);
me.emit('connect_failed', err);
me.socket.removeAllListeners();
delete me.socket;
} else {
me.log && me.log('FlashPolicyFileServer received an error event:\n' + (err.message ? err.message : err));
}
});
this.socket.on('timeout', function serverTimeout () {});
this.socket.on('close', function serverClosed (err) {
err && me.log && me.log('Server closing due to an error: \n' + (err.message ? err.message : err));
if (me.server) {
// Remove the inline policy listener if we close down
// but only when the server was `online` (see listen prototype)
if (me.server['@'] && me.server.online) {
me.server.removeListener('connection', me.server['@']);
}
// not online anymore
delete me.server.online;
}
});
// Compile the initial `buffer`
this.compile();
}
/**
* Start listening for requests
*
* @param {Number} port The port number it should be listening to.
* @param {Server} server A HTTP server instance, this will be used to listen for inline requests
* @param {Function} cb The callback needs to be called once server is ready
* @api public
*/
Server.prototype.listen = function listen (port, server, cb){
var me = this
, args = slice.call(arguments, 0)
, callback;
// assign the correct vars, for flexible arguments
args.forEach(function args (arg){
var type = typeof arg;
if (type === 'number') me.port = arg;
if (type === 'function') callback = arg;
if (type === 'object') me.server = arg;
});
if (this.server) {
// no one in their right mind would ever create a `@` prototype, so Im just gonna store
// my function on the server, so I can remove it later again once the server(s) closes
this.server['@'] = function connection (socket) {
socket.once('data', function requestData (data) {
// if it's a Flash policy request, and we can write to the
if (
data
&& data[0] === 60
&& data.toString() === '<policy-file-request/>\0'
&& socket
&& (socket.readyState === 'open' || socket.readyState === 'writeOnly')
){
// send the buffer
try {
socket.end(me.buffer);
} catch (e) {}
}
});
};
// attach it
this.server.on('connection', this.server['@']);
}
// We add a callback method, so we can set a flag for when the server is `enabled` or `online`.
// this flag is needed because if a error occurs and the we cannot boot up the server the
// fallback functionality should not be removed during the `close` event
this.port >= 0 && this.socket.listen(this.port, function serverListening () {
me.socket.online = true;
if (callback) {
callback.call(me);
callback = undefined;
}
});
return this;
};
/**
* Responds to socket connects and writes the compile policy file.
*
* @param {net.Socket} socket The socket that needs to receive the message
* @api private
*/
Server.prototype.responder = function responder (socket){
if (socket && socket.readyState == 'open' && socket.end) {
try {
socket.end(this.buffer);
} catch (e) {}
}
};
/**
* Compiles the supplied origins to a Flash Policy File format and stores it in a Node.js Buffer
* this way it can be send over the wire without any performance loss.
*
* @api private
*/
Server.prototype.compile = function compile (){
var xml = [
'<?xml version="1.0"?>'
, '<!DOCTYPE cross-domain-policy SYSTEM "http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd">'
, '<cross-domain-policy>'
];
// add the allow access element
this.origins.forEach(function origin (origin){
var parts = origin.split(':');
xml.push('<allow-access-from domain="' + parts[0] + '" to-ports="'+ parts[1] +'"/>');
});
xml.push('</cross-domain-policy>');
// store the result in a buffer so we don't have to re-generate it all the time
this.buffer = new Buffer(xml.join(''), 'utf8');
return this;
};
/**
* Adds a new origin to the Flash Policy File.
*
* @param {Arguments} The origins that need to be added.
* @api public
*/
Server.prototype.add = function add(){
var args = slice.call(arguments, 0)
, i = args.length;
// flag duplicates
while (i--) {
if (this.origins.indexOf(args[i]) >= 0){
args[i] = null;
}
}
// Add all the arguments to the array
// but first we want to remove all `falsy` values from the args
Array.prototype.push.apply(
this.origins
, args.filter(function filter (value) {
return !!value;
})
);
this.compile();
return this;
};
/**
* Removes a origin from the Flash Policy File.
*
* @param {String} origin The origin that needs to be removed from the server
* @api public
*/
Server.prototype.remove = function remove (origin){
var position = this.origins.indexOf(origin);
// only remove and recompile if we have a match
if (position > 0) {
this.origins.splice(position,1);
this.compile();
}
return this;
};
/**
* Closes and cleans up the server
*
* @api public
*/
Server.prototype.close = function close () {
this.socket.removeAllListeners();
this.socket.close();
return this;
};
/**
* Proxy the event listener requests to the created Net server
*/
Object.keys(process.EventEmitter.prototype).forEach(function proxy (key){
Server.prototype[key] = Server.prototype[key] || function () {
if (this.socket) {
this.socket[key].apply(this.socket, arguments);
}
return this;
};
});
/**
* Creates a new server instance.
*
* @param {Object} options A options object to override the default config
* @param {Array} origins The origins that should be allowed by the server
* @api public
*/
exports.createServer = function createServer(options, origins){
origins = Array.isArray(origins) ? origins : (Array.isArray(options) ? options : false);
options = !Array.isArray(options) && options ? options : {};
return new Server(options, origins);
};
/**
* Provide a hook to the original server, so it can be extended if needed.
*/
exports.Server = Server;
/**
* Module version
*/
exports.version = '0.0.4';