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forward/vendor/github.com/judwhite/go-svc/svc/svc_windows.go

146 lines
3.1 KiB
Go

// +build windows
package svc
import (
"os"
"sync"
"syscall"
wsvc "golang.org/x/sys/windows/svc"
)
// Create variables for svc and signal functions so we can mock them in tests
var svcIsAnInteractiveSession = wsvc.IsAnInteractiveSession
var svcRun = wsvc.Run
type windowsService struct {
i Service
errSync sync.Mutex
stopStartErr error
isInteractive bool
signals []os.Signal
Name string
}
// Run runs an implementation of the Service interface.
//
// Run will block until the Windows Service is stopped or Ctrl+C is pressed if
// running from the console.
//
// Stopping the Windows Service and Ctrl+C will call the Service's Stop method to
// initiate a graceful shutdown.
//
// Note that WM_CLOSE is not handled (end task) and the Service's Stop method will
// not be called.
//
// The sig parameter is to keep parity with the non-Windows API. Only syscall.SIGINT
// (Ctrl+C) can be handled on Windows. Nevertheless, you can override the default
// signals which are handled by specifying sig.
func Run(service Service, sig ...os.Signal) error {
var err error
interactive, err := svcIsAnInteractiveSession()
if err != nil {
return err
}
if len(sig) == 0 {
sig = []os.Signal{syscall.SIGINT}
}
ws := &windowsService{
i: service,
isInteractive: interactive,
signals: sig,
}
if err = service.Init(ws); err != nil {
return err
}
return ws.run()
}
func (ws *windowsService) setError(err error) {
ws.errSync.Lock()
ws.stopStartErr = err
ws.errSync.Unlock()
}
func (ws *windowsService) getError() error {
ws.errSync.Lock()
err := ws.stopStartErr
ws.errSync.Unlock()
return err
}
func (ws *windowsService) IsWindowsService() bool {
return !ws.isInteractive
}
func (ws *windowsService) run() error {
ws.setError(nil)
if ws.IsWindowsService() {
// Return error messages from start and stop routines
// that get executed in the Execute method.
// Guarded with a mutex as it may run a different thread
// (callback from Windows).
runErr := svcRun(ws.Name, ws)
startStopErr := ws.getError()
if startStopErr != nil {
return startStopErr
}
if runErr != nil {
return runErr
}
return nil
}
err := ws.i.Start()
if err != nil {
return err
}
signalChan := make(chan os.Signal, 1)
signalNotify(signalChan, ws.signals...)
<-signalChan
err = ws.i.Stop()
return err
}
// Execute is invoked by Windows
func (ws *windowsService) Execute(args []string, r <-chan wsvc.ChangeRequest, changes chan<- wsvc.Status) (bool, uint32) {
const cmdsAccepted = wsvc.AcceptStop | wsvc.AcceptShutdown
changes <- wsvc.Status{State: wsvc.StartPending}
if err := ws.i.Start(); err != nil {
ws.setError(err)
return true, 1
}
changes <- wsvc.Status{State: wsvc.Running, Accepts: cmdsAccepted}
loop:
for {
c := <-r
switch c.Cmd {
case wsvc.Interrogate:
changes <- c.CurrentStatus
case wsvc.Stop, wsvc.Shutdown:
changes <- wsvc.Status{State: wsvc.StopPending}
err := ws.i.Stop()
if err != nil {
ws.setError(err)
return true, 2
}
break loop
default:
continue loop
}
}
return false, 0
}